First topic: when are we playing spelunky arena mode
right now they just fail silently and return
- log errors in the resolve, make it optional to disable
because everyone stuffs them up
- sounds good go for it
yes pj notes current species impl is bad 3 different prototypes per species -> should be one honestly pj notes “eausugeuguegebgeyehmeh” SS13 does 2 too the problem is that all the data is duplicated in the mob entity prototype SS14, SS13’s is fine.
- may the odds be ever in her favor
- base_xyz.yml format
- do_after() etc
- actions/callbacks instead?
- events can be serialized unlike async, but using events is more painful
- T E C H D E B T -> makes issue 2&>1 /dev/null
- git support for wiki.js docs so non-maintainers can contribute easier
- talk about more docs in general, how do we get em? enforce it? when do we enforce it?
- enforce for large prs. make required
- vera still salty about ECS document being grieffed smh 😔 at below
- silver grieffed ECS omegalul
- paul discovers autoscrolling based on where you type in hackmd
- serialization slow
- acruid missing
- remove player specific states -> ???? -> pvs fixed
- custom path for player specific states?
- have two events, one for common state and one for player-specific states
- bugs, perf. etc
- the gang gets ratiod by vera
- vera is in (s)pain
- mom and dad are fighting
- how do we persist:
- positions -> entitycoordinates, but not the literal type
- entities -> euid, name, prototypeid
- db stuff needs doing and paul is too dumb
- silver will check out grafana/loki pains
- what stats to display
- have one place to view logs
- access to admin panel?
- opendream & shuttles in next pr
- look over contents
- deadline: soon:tm:
- yes pls soon I want tg walls and byondchat
- PR link
- Should thrust be related to the position of the thruster, especially for angular velocity i.e. should it be perpendicular?
- Should thrusters be smoothed to make w i d e t h r u s t
- How should thrusters be obtainable
- What should the driving UI look like, radar like raft / baro? Controls? Access locked?
- Should it be possible to rotation-lock to make driving something like an escape pod easier
- Shuttle collisions, minimum velocity / mass / effects (I think last time we talked about it was a couple tiles destruction max)
- Which sprite set are we using (eris?) Should we support additional stuff like wings
- how should ship guns work
- Do we actually want grid merging vs just attaching it via a joint. Gonna have the eventbus flooded with the grid change (parenting events)
- Somewhat related: Floyd mentioned having a salvage shuttle that tows stuff in rather than using something like a tractor beam
- How many thrusters to move an average size
- S H U T T L E BOMBING
- Discuss how bad they are.
- GitHub Discussions is where ideaguys go to die.
- Vera: YEET
- salvage, then yeet
- Why tf did Paul create https://github.com/orgs/space-wizards/projects/6hh
- i propose raising the debt ceiling. all in favor say aye
what could be done better in terms of moderating?
- make sure pjb eats dinner before meeting X3
- play jackbox after next meeting
- play xonotic during meeting