Maintainer Meeting (30 July 2022)

Info

Any decisions taken in these notes may no longer be applicable.

Time: 30 July 2022 18:00 UTC

Attendees:

  • DrSmugleaf
  • ShadowCommander
  • ElectroSR
  • Wrexbe
  • moony
  • PJB
  • Visne

Are we The Upstream or our own server | moony

  • Will there be a separate repo
    • No
  • Don’t hold game design back because we’re “upstream”
    • If a feature needs to be killed to make the game better, don’t keep it because downstreams might want it
  • Can we trust project managers with SSH:
    • Yes, assuming Silver doesn’t object.
  • Change server configs in the repo instead of Ansible.
    • Is this worse for downstreams
    • Downstreams can change it promptly in the config file
    • Put all the default configs in the TOML config file so upstream changes don’t change downstream
  • Do we make different CVars changeable by different permission groups? (Game admin, moderator)
    • Yes

Remove game settings from server config | PJB

  • We basically ended up discussing this in the previous point
  • “Thank you for the bullet point” - Smugleaf

Hud refactor ready for review | Jezithyr

  • AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

Early Access Roadmap

  • gamemodes/antags
    • dynamic | mirror
      • lings?
        • needs DNA
      • blob | Remie
      • revs
        • we want a generic antag overlay system
        • loyalty implant
        • faction system
  • EL BODY SYSTEM | mirror
    • some refactors were done by mirror, still some left
    • surgery died in the war of 1992
      • Mirror died in the war of 1993
    • limb damage…..
  • Salvage proc gen | moony
    • Cargo Commander
    • Coded on outer-rim, just needs porting to upstream
      • moony’s entirely rewriting it anyways so don’t do that
  • body system but again
  • body system
  • ENGINE EDITOR | PJB
    • could benefit from full state reload
  • movement refactor
    • Client side movement?
      • a smidgen
        • as a treat
        • acruid pls com bak
  • Tutorial
    • In game guides
      • Yes
      • Waiting on pretty labels
      • books/ebooks in pda
        • ebooks preloaded on pda for selected job
        • when rich text gets merged
          • ![](https://cdn.discordapp.com/emojis/933790288860815380.webp =40x)
  • oldchat + ui refactor READY FOR REVIEW | Jezithyr, DrSmugleaf
    • we did it
    • lost in the canadian wilds
    • found in the canadian wilds
  • combat rework (needs to be bikeshedded)
    • https://github.com/space-wizards/space-station-14/issues/3378
  • ghostrole/antag bans
    • unify ghost roles prototype
  • Job playtime requirements | metalgearsloth, Veritius c#9384
    • Playtime tracking
    • Per role playtime tracking
  • experimental science
    • artifacts??!?!?
    • “Science is still a piece of shit” - Vera 28/05/2022
  • action ui refactor, like ss13 maybe | Jezithyr
    • stuck in canada
  • any% maintainer | Jezithyr
    • Stuck in canada
      • soon tm
  • State mandated Xonotic matches | PJB
    • Please I have severe withdrawal symptoms
    • Replaced by private SS14 playtests
    • Man down
  • The game runs like shit how do people play this
    • still does | PJB 28/05/2022
      • “how do people play this game” (high pitched scream) | PJB 28/05/2022
    • Slightly better | PJB 11/06/2022
    • It’s better but still not as good as I’d like it to be | PJB 25/06/2022
    • I haven’t played the game since | PJB 16/07/2022
    • “Please read the last line of that subsection” | PJB 30/07/2022
  • A trailer for Steam

Crashes / Critical bugs: (when are we moving these to GitHub) => till next time

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