Maintainer Meeting (30 July 2022)
Time: 30 July 2022 18:00 UTC
Attendees:
- DrSmugleaf
- ShadowCommander
- ElectroSR
- Wrexbe
- moony
- PJB
- Visne
Are we The Upstream or our own server | moony
- Will there be a separate repo
- No
- Don’t hold game design back because we’re “upstream”
- If a feature needs to be killed to make the game better, don’t keep it because downstreams might want it
- Can we trust project managers with SSH:
- Yes, assuming Silver doesn’t object.
- Change server configs in the repo instead of Ansible.
- Is this worse for downstreams
- Downstreams can change it promptly in the config file
- Put all the default configs in the TOML config file so upstream changes don’t change downstream
- Do we make different CVars changeable by different permission groups? (Game admin, moderator)
- Yes
Remove game settings from server config | PJB
- We basically ended up discussing this in the previous point
- “Thank you for the bullet point” - Smugleaf
Hud refactor ready for review | Jezithyr
- AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
Early Access Roadmap
- gamemodes/antags
- dynamic | mirror
- lings?
- needs DNA
- blob | Remie
- revs
- we want a generic antag overlay system
- loyalty implant
- faction system
- lings?
- dynamic | mirror
- EL BODY SYSTEM | mirror
- some refactors were done by mirror, still some left
- surgery died in the war of 1992
- Mirror died in the war of 1993
- limb damage…..
- Salvage proc gen | moony
- Cargo Commander
- Coded on outer-rim, just needs porting to upstream
- moony’s entirely rewriting it anyways so don’t do that
- body system but again
- body system
- ENGINE EDITOR | PJB
- could benefit from full state reload
- movement refactor
- Client side movement?
- a smidgen
- as a treat
- acruid pls com bak
- a smidgen
- Client side movement?
- Tutorial
- In game guides
- Yes
- Waiting on pretty labels
- books/ebooks in pda
- ebooks preloaded on pda for selected job
- when rich text gets merged
- ![](https://cdn.discordapp.com/emojis/933790288860815380.webp =40x)
- In game guides
- oldchat + ui refactor READY FOR REVIEW | Jezithyr, DrSmugleaf
- we did it
- lost in the canadian wilds
- found in the canadian wilds
- combat rework (needs to be bikeshedded)
- https://github.com/space-wizards/space-station-14/issues/3378
- ghostrole/antag bans
- unify ghost roles prototype
- Job playtime requirements | metalgearsloth, Veritius c#9384
- Playtime tracking
- Per role playtime tracking
- experimental science
- artifacts??!?!?
- “Science is still a piece of shit” - Vera 28/05/2022
- action ui refactor, like ss13 maybe | Jezithyr
- stuck in canada
- any% maintainer | Jezithyr
- Stuck in canada
- soon tm
- Stuck in canada
- State mandated Xonotic matches | PJB
- Please I have severe withdrawal symptoms
- Replaced by private SS14 playtests
- Man down
- The game runs like shit how do people play this
- still does | PJB 28/05/2022
- “how do people play this game” (high pitched scream) | PJB 28/05/2022
- Slightly better | PJB 11/06/2022
- It’s better but still not as good as I’d like it to be | PJB 25/06/2022
- I haven’t played the game since | PJB 16/07/2022
- “Please read the last line of that subsection” | PJB 30/07/2022
- still does | PJB 28/05/2022
- A trailer for Steam
Crashes / Critical bugs: (when are we moving these to GitHub) => till next time