Maintainer Meeting (29 March 2025)
This meeting was recorded:
What do we do about fixing UseDelays (metalgearsloth)
- Resetting the default ID is baked into every interaction which means you can’t actually use your own ID as it will just fallback to the default.
- Do we just have subscribers check for .TryResetDelay / .IsDelayed themselves?
- Removing this will probably break a lot of things.
- I was just trying to fix the storage UseDelay and realised it’s just not possible atm.
Undiscussed due to no one knowing about UseDelays
Freeze new event shuttles until we got incremental grid loading (Slart)
- Right now ALL event shuttles get spawned at the start of every single round, adding a ton of entities of which most are never used, since only 1 or 2 shuttles are randomly used each round.
- This was originally done to prevent the server from freezing for a short moment when spawning shuttles, but the shuttle count has drastically increased since then.
- The freeze would be lifted when we make shuttle loading incremental so they can be spawned without lagging the server.
- There are a few PRs for admin-only shuttles and I would have to check if these are preloaded as well. If not, then they would be exempt from the freeze.
- Turns out it only is an issue for ghost role shuttles?
- We should implement incremental map loading and grid loading.
- This means freezing ghost role shuttles SPECIFICALLY
- Simyon also wants them to have something like missions since they are just a “Respawn”
- or to remove em fully for a refactor.
- We should implement incremental map loading and grid loading.
Plan about April fool’s (Myra)
- So afaik the April fool’s branch is currently handled by Milon and Scar
- When should we put a stop to April fool’s prs?
- After stable merge (tomorrow)
- Should vulture be put into the April fool’s branch for the duration of the April fool’s event? Or let it run on master (without April fool’s content) as usual?
- No for the below reasons (a server spared from the fun)
- How do we return to stable? We can’t publish the same version twice to my knowledge. We can commit something random.
- 3 days
- Define policy for april fools branch (when, how long?, what extend?, what servers?)
- Wow this topic went on for longer then i thought
Not-so-hotfixes (Slam)
- We’ve had two PRs that were marked as hotfixes for ~2 months.
- https://github.com/space-wizards/space-station-14/pull/35087
- https://github.com/space-wizards/space-station-14/pull/34948
- Both need review accoridg to Slart
- What is our procedure for hotfixes that aren’t hotfixed? Are they hot or not?
- Please make sure you notify maintainer when a hotfix is made
- If a review is needed, ensure the author is aware of the review
- Let the author communicate when they did the review
- Have a time limit
- MAINTAINER BOT?
Stable review
- 35701 Update Space Law to reflect Implant changes
- 35823 Enable antag-before-job rolling for roundstart antags
- 35306 Added Bacchus’ Blessing Drink
- 35318 Corrupt borg speech if they are damaged or low power
- 34578 Reduce base electrocution stun time from 8 to 5 seconds
- 34095 NanoTask
- 35326 Take 2: Rename ammunition box (.50), Liberation Station .50 stock
- 35856 Puddles on the floor sticking to the walls
- 35838 Paradox clones get all storage items the original has.
- 35829 make paradox clone receive the original’s objectives
- 35888 Increase storage size of Syndicate Backpack
- 34929 Chameleon vests now act like winter coats
- Monitor it
- Preferbly will only work as a winter coat when its a winter coat
- 35906 Paradox Clones receive the implants the original has
- 35898 Killer tomatos take damage from weedkiller and plantbgone
- Offtopic: They should have a dead sprite
- 35909 Paradox Clones spawn with their suit sensors off
- 35144 Smite Vendor Restock and General Soda Machine Balance
- There are too many drinks
- The bartender should still have SOMETHING to do
- Monitor it
- There are too many drinks
- 35901 Renaming the “Mime Cap” to “White Cap”
- 35830 Metagame improvements to antag-before-job selection system
- 35937 Donk Co. Microwave heats twice as fast
- 35323 snake can now be seen inhand and worn on neck like friend
- 35125 consistent grapes
- 35925 Fix recipe and animation for copypasta
- 35151 inhand sprites for Produce
- 35433 Add In-hand Sprites for miscellaneous items
- 35702 Mail Bag
- 33676 some robotics inhands
- Wow we have a lot of inhand sprites
- https://github.com/space-wizards/space-station-14/issues/35943 This got brought up
- 35834 Removed the heat damage from disablers and disabler SMGs
- Pacifists should be made to be able to shoot these
- Put it up on vote
- Pacifists should be made to be able to shoot these
- 34984 Medical Item In-Hand Sprites
- 35820 Support separate displacement maps for left and right hand
- 36075 Make pow3r validation logic available on release.
- 36079 Enable parallel Pow3r solver on Vulture
- 36039 A Bunch of New Figurine Voicelines
- 35622 Admin Overlay stacking and ghost hiding
- 19460 Add smuggler stashes
- 35940 Show paradox clones in deadchat
- 35910 Fix faction icons for paradox clones
- Should they count as “required to kill” on the nukeops gamerule?
- They should be given to freedom to either silently join the nuke ops team or go against the nukeops team and help the crew
- 36003 Raw meatball cooks into cooked meatball
- 36105 Add paradox clone to admin antag control
- 35004 Updates to Hydroponic sprites
- I think we overrode some of the other sprites someone else made above, get an arttainer to short this out.
- 36104 Add a new poster
Urgent Marked
- 35985 Fix 1x1 storage windows
- Merg
woof